HERIN HARAMOTO

INTERACTION DESIGNER









CREATE YOUR ORIGINAL BEDTIME STORY


STORE.Y

Machine Learning

1 week | Mar 2020 | Copenhagen Institute of Interaction Design

Role: Concept making, Programming
Tool: Annyang Speach Recognition, P5.js, Adobe Illustrator
Team: Ranjan Rajguru, Sammy Creegar
Advisor: Andreas Refsgaard, Simone Rebaudengo



Live demo


DESING OPPORTUNITY


Bedtime stories for young kids are usually something they look forward to for their nightly routine. Reading stories aloud is a great way for children to wind down for the night, bond with their parents, and expose them to new ideas. However, most kids typically choose a handful of books that are continuously read every night. What if there was a new way of storytelling where the children and parents could create their own storybook?



WHAT IS STORE.Y?


Store.y was created to help spark the kids’ imagination by creating their own story. It’s a new way of storytelling that uses audio recognition to capture and is then translated into a visual storybook. Speech input and machine learning create the imaginary world of children controlled by linguistic structures.




CREATE A BEDTIME STORY AS YOU SPEAK


The audio is recorded in real-time. As someone is speaking, machine learning picks up on words and generates the chosen words into text. Then, the spoken word from children or parents is then translated into a beautiful illustration in real-time.



CREATION PROCESS






A NEW WAY OF STORYTELLING WITH THE HELP OF MACHINE LEARNING IN THE MOST MAGICAL WAY

Our aim of this project was to provide a creative outlet for children to create their own stories while machine learning aids in visualizing their imagination. Store.y uses technology as a tool without getting in the way of a child’s creativity. The team hopes this project to be impactful for the child’s cognitive development, as self expression fosters mental and emotional growth.


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